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09/26/98- Not much I can say about this guy... Of course you probably don't recognize him as Moroboshi Dan, so I'll have to say that he looks exactly like him. Take my word for it. (right, Jimbob...)(Post-mortem: the cheeks are too flat, and the eye sockets need to be more contoured, the eye corners more downturned, the eyebrows lowered, the nose and lip edges fixed... did I leave anything out??? Probably.) |
10/03/98- Impatience... I didn't like the way the head casting looked when painted, so I puttied it -- the putty hasn't cured yet, and the finish needs to be fixed. That should take care of the lumpiness & sheen, but there's still something wrong with the likeness. Oh well. The helmet is a half-painted rough casting, created so that I could make the visor while the real helmet mold is curing. I get too impatient and curious about what stuff will look like, so I make quickie versions. The third picture shows the whole figure taking shape, but a number of details still need to be tackled-- the holster & gun, the badges, the belt buckle, the weird boots, the white gloves, plus the unfinished helmet details. I may re-make the uniform too, since the color is so far off, and the zipper sucks. Maybe...?If you're curious, here's a bit about the helmet construction: The helmet shell was sculpted (in Super Sculpey) over a raw casting of the head-- I couldn't adapt any pre-fab helmets (original was probably a motorcycle helmet, which I don't have), since this one needed to fit pretty snugly to look right. I spent a lot of time working on the basic shape and the finish. It went through several grits of sandpaper, steel wool and plastic polisher. After baking the basic shell, I sculpted on the ridge which goes around the top & sides of the helmet (it's hard to see in the pics). This whole thing was baked again, and the ridge was given the finishing treatment to work out any irregularities. Before molding, the clay was sprayed with shellac to further smooth out the texture. A quick mold was made to cast a rough copy of the helmet so I could work on the visor. The visor shape was sculpted onto the resin copy, finished smooth and baked. The final version of the visor was "heat stretch formed" in clear acetate over the clay form. (I need to make a real vacuform box someday.) At this time, the visor isn't attached to the hinges, and I'm saving that work & detailing for when the real version of the helmet is cast. |
MOROBOSHI DAN REVISITED...(07/03/05) Sometime last year, Takara produced a "Cool Girl" version of Annu Yuri in the TDF uniform. As usual with their offerings, the quality was excellent-- great fidelity to the TV show in the production of the uniform and accessories, including the helmet, the raygun, and the insignia. The only part that's not very "realistic" is the doll's face-- it looks good, but it's done in the stylized Cy-Girl look, rather than attempting to be an accurate likeness of the actress.At any rate, they got the uniform's color correct, unlike the one I made. A central feature of uniforms is that they look "uniform", and since I wasn't likely to find a good match for their material and color (whew!), I bought another Annu Yuri doll hoping that I'd be able to use it for my Moroboshi Dan figure. The fact is, every feature of their version was done better than mine, from the tailoring all the way down to the tiny lettering on the belt buckle. And much more accurate too, since they undoubtedly had reference access to Tsuburaya's vault of goodies. Sure, it's a shame to scuttle work that had taken a considerable amount of time and effort, but it's much easier when the pain is only a distant memory and you can bypass it by taking advantage of someone else's time and effort. There was no way that the uniform would fit the stock vintage-style GI Joe figure with its wide chest and shoulders. There also wasn't much hope of making the uniform bigger, either-- it doesn't have much in the way of extra material. Therefore, I reduced the figure's chest and shoulder width. Since the Annu figure has boobs, the uniform could accommodate a chest that was still somewhat wide, but with a thinner side profile. I also had to thin the neck a bit, even though I didn't attempt complete collar closure as with the Annu doll (which is kosher, per the TV show). Initially, I was concerned that the chest reduction would look too small and effeminate for a male doll, but it looks okay for a fitted jacket being worn by a trim young man. The vintage Joe's chest was too barrelish for the actor's actual stature and physique anyway. (I don't think you could do this to make a Furuhashi doll though...) I also extended the figure's legs a bit because the Cool Girls are so tall-- this actually helps the proportions of the vintage Joe with his stubby legs. While I was at it, I tweaked the headsculpt a bit: The first attempt had some bad errors, due to crummy sculpting. I tried to fix the errors, and at times wondered whether it would have been better to start from scratch since it was an ugly mix of resin, putty & paint-- very hard to see what was going on. But this was faster and I wasn't after perfection (since I'm confident that I'm not capable of that). I lopped off his ears and gave him yarn hair to make the helmet fit easier-- it had been a tight fit, and I didn't want to remove the helmet liner or risk cracking the helmet. I suppose I could make Mr. Potatohead ears so that he could go helmetless, but I don't think that will come up very often. |
