SPECIAL EDITION GALLERY TWO

The CGI Jabba won't make a very impressive addition to the Lucasfilm Archives, so I guess now they'll have to make the prop?


Although I never played the games that spawned these miniatures, I did study the rule books of these and SSI/Avalon Hill games: The first-person perspective computer games which are popular today owe a lot to these roots, I think.

We're rapidly being dragged into a more "virtual" world. Men in rubber suits and physical props seem bound for extinction. How long will it be before it's economically necessary to produce realistic feature-length films using canned composite actors in virtual sets? The balance is shifting: Instead of computers modeling the physical world, the physical world will increasingly model the virtual world.

I'm looking forward to the day when laser sintering machines are widely available. I'll be able to feed it the 3-D file for any popular media personality, adjust the pose and press "Go".

Goodbye, messy epoxy putty.


SPATIAL EDITION GALLERY TOO

Last modified: Saturday, January 6, 2001 6:20 PM